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Lost Eidolons

Created by Ocean Drive Studio

An all-new turn-based tactical RPG inspired by Fire Emblem series set in a fantasy world of gods, spellcraft, and turmoil.

Latest Updates from Our Project:

Update on Wanted Posters
over 1 year ago – Fri, Aug 19, 2022 at 05:31:39 AM

Greetings, Tacticians

Today we bring you a quick update on how some of you will be making an appearance along Eden’s journey–in the form of wanted posters!

You might remember seeing good old Gilbert as an example in our live streams. This time, we have a little more. Here is one of our team’s favorites from all the submissions–and we’re sure you’ll see why:

Throughout the game, you will be able to find these posters on notice boards in the camp. Below is an example of what the board looks like, so that you can spot them more easily.

Now for the next one, guess who it would be!

Jokes aside, we don’t want to spoil the fun of finding yourself, as well as other cool wanted posters in the game. We will continue to work hard to get Lost Eidolons in tip-top shape, and hope to bring you more updates in the future!


- The ODS Team

Update on Lost Eidolons for Xbox
over 1 year ago – Fri, Aug 05, 2022 at 10:56:57 PM

Greetings, Tacticians.


We are deeply grateful for your continued support, and we believe that our way of paying back would be staying true to our goal of providing the best Lost Eidolons experience possible.

Based on the learnings from the Xbox closed beta, we identified that we have quite a few areas we need to make improvements in, especially with optimizing and polishing the game. We held multiple internal discussions and came to the conclusion that we needed to make some hard decisions.

Schedule

One conclusion we reached is that it would be better to delay the Xbox launch to Q1 2023. Closed beta taught us that Lost Eidolons is not yet presentable in the way we intended and requires much more optimization and polish. So we will take a little more time to be able to offer a game you can enjoy and we can be proud of. Our current plan is to release the PC version of Lost Eidolons first and launch on Xbox in Q1 of 2023. Once we have a firmer date, we will make sure we share it with you.

Platform

As we shared earlier in our development update, Lost Eidolons will only support Xbox Series X|S consoles. While our initial plan was to include the Xbox One family consoles, we concluded that we won’t be able to optimize enough to present our Xbox One players the seamless experience we want for all our players.

We sincerely hope that this message comes as a sign of our commitment to our goal of delivering the best gameplay experience we can provide, on each platform you find Eden and his band on.

Even though the Xbox launch is delayed, our work to deliver the best game we can continues.

You can find the latest development in our July 2022 Dev Chat stream.

We greatly appreciate your patience and continued support for Lost Eidolons and Ocean Drive Studio. If you have any questions, please feel free to ask them in our Discord server.


- The ODS Team

Dev Update - 2022 First Half
almost 2 years ago – Thu, Jul 07, 2022 at 05:33:55 PM

Dear Tacticians, 


Can’t believe it’s already July! We would like to update everyone on how we have been working on the game so far in 2022, and provide transparency on our plans for the remainder of the year. Our goal is to provide the best possible turn-based tactics and RPG experience, but doing so without making any further delay to the game launch. The team has been discussing and debating the dev roadmap everyday to achieve that goal! 

Wrapping Up the First Half

In the first half of 2022, our primary focus was on making improvements and changes based on the feedback we collected from the community during last year’s first beta while building the content.

Thankfully, we could test the new changes and improvements via the second PC beta, and we were happy that the changes and improvements were received with positive feedback! The second beta also provided us with an opportunity to identify new areas for improvement. If you want to learn more about our learnings from the second beta, as well as the changes we are planning to make based on the feedback, you can read them here).

We also worked hard to create the Lost Eidolons build for Xbox consoles! Initially, we aimed to support both the Xbox One family and the Xbox Series family. However, we encountered hardware limitations on the Xbox One family, learning that we might not be able to provide the best possible game experience. It was not an easy decision to make, but after multiple discussions we concluded that we should keep Lost Eidolons only on Xbox Series X|S consoles, while we focus our resources on optimizing the game for the Xbox. 

With the Xbox build available, we were able to run a small first beta test via the Xbox Insider Program! All the feedback and the performance data from the Insider Program helped us craft a plan to complete the game. We are currently working hard to finish up the final dev roadmap for the Xbox version and hope we can announce a more detailed schedule for the Xbox in the near future.

Plans for the Future

Thanks to the community, we have successfully participated in the Steam Next Fest, and took more feedback on the game! Since we have all the great feedback from the community, we are very close to finalizing the dev roadmap up to the official launch!

We plan to share the details once we finalize the plan, but we wanted to first share some high-level focus items to give you an idea how we plan to make further improvements to the game!

Key Dev Focus 

Story/Lore

The team’s main focus of improvement will be how we tell the story/lore so that it can be more immersive. We could clearly understand current cutscene progress can be boring and not effective in progressing the story. Thus are allocating more resources to make significant improvements and acting on things like below: 

  • Adding more in-game rendered cinematic cutscenes 
  • Shortening/removing some of the dialogues to streamline the storytelling 
  • Potentially converting some of the dialogues to in-game event cutscenes 
  • Improving the speed of dialogue transition among characters 
Same line shown in a dialogue cutscene and a cinematic cutscene

Camp Contents 

While the contents of the camp are not close to final, we believe it will provide a much better experience at the official launch That does not stop us from taking in the valuable feedback you shared with us, so we will be working on some of the major improvements as below: 

  • Adding VO or reaction voices to the dialogues in the camp
  • Providing more context related to the upcoming battles in the camp so that players can make better preparations 
  • Adding side battles (this was already planned, and we could confirm the importance of this content through feedback during the beta and Steam Next Fest)

Other Areas

We can assure you that we will also be working on more areas than what we shared above, such as quality-of-life improvements, polishing graphics and animation, adding more sound effects and BGMs, etc. 

We will be sharing all these progress via the regular dev chat streams. If you haven’t already, please follow our Twitch channel and YouTube channel to watch them! 

Also, we are working hard towards preparing the marketing for the official launch. We are an independent developer and self-publishing the game–which means, while we will have our own marketing campaign prepared, we hope the community can spread the word about the game to help us along! Every bit of your support would be very appreciated!

Know any tactical turn-based RPG fans? Make sure they have their eyes on Lost Eidolons. Know any content creators we should partner with? Give us a holler! You can always reach out to us on our Discord server :)

We are deeply grateful for your support for Lost Eidolons, and we look forward to bringing you more updates in the future. 



- The ODS Team

Thank You for Joining Lost Eidolons in Steam Next Fest!
almost 2 years ago – Tue, Jun 21, 2022 at 05:38:16 PM

Greetings, Tacticians!


We’d like to say a big thank-you for enjoying Steam Next Fest with us! We had a blast as you joined us in various ways–by playing Lost Eidolons demo, watching our streams, giving us feedback, and recommending other notable demos to us!

While Steam Next Fest ends, our efforts continue to make Lost Eidolons better–and we need your help.

If you played our demo but haven’t filled out the survey yet, here is a link to do so! The survey will remain open until June 26th, but it’s always good to finish it earlier while your memory is fresh. Your feedback is essential for us to keep improving the game, especially as we make continuous improvements for release later this year.

For in-depth feedback or suggestions, please share them on our Feature Upvote board or our Discord server.

We’re looking forward to sharing more development updates and news with you in the future, so please stay tuned!


- The ODS Team

Lost Eidolons Is Coming to Steam Next Fest!
almost 2 years ago – Thu, Jun 09, 2022 at 12:29:59 PM

Greetings, Tacticians!


Lost Eidolons will be participating in the upcoming Steam Next Fest June 2022 Edition. What better way is there to get ready for the party than to tell your friends to check out the game you enjoy–especially when it’s immediately available?


It’s time to spread the word to fellow turn-based RPG fans that Lost Eidolons demo is available right now! Also, feel free to take this opportunity to try out different strategies and set-ups from what you used in CB2 in order to exercise your tactical mind.


Below is the full schedule for Lost Eidolons demo access:

  • PDT: June 9th 9AM - June 20th 10AM
  • EDT: June 9th 12PM - June 20th 1PM
  • GMT: June 9th 4PM - June 20th 5PM
  • KST: June 10th 1AM - June 21st 2AM

The demo build is based on the CB2 version (first 8 chapters of the game), with some minor improvements made. While we are eager to share major changes we are working on, for this demo our focus is on providing a stable gameplay experience for as many players as possible. We will share changes based on CB2 feedback via other channels in the future.


Let’s get geared up for Steam Next Fest together!



- The ODS Team